Impact
Education

"Inquiry into authentic questions generated from student experiences is the central strategy for teaching science."

(National Research Council, 1996, p. 31 http://www.nap.edu/readingroom/books/nses/)

 

If we are truly going to ask kids to engage in serious intellectual activity -- authentic inquiry -- then we need to give them a whole new set of tools. No longer is it sufficient to simply write a 2-page report on streams, say; rather, we are asking to them to understand how fertilizer impacts on the water quality of the stream, and what the farmer might do to prevent fertilizer run-off. Still further, we in the U.S. are claiming that all students need to learn science; that science is not just for the upper 20% of high achievers.

The only way we are going to address the diverse needs of all learners and provide them with the necessary tools is to harnass computing technologies. And, in particular, a "digital library" -- a workspace attached to collections of online resources (from text to simulations, from chat spaces to videos, from interactive maps to online science mentors) -- is a key tool: a digital library can provide, ready-at-hand, an unprecedented set of resources to better support inquiry on questions of students' own invention.

The UMDL is a first attempt at creating a learning resource with the above characteristics. We are currently deploying it in middle and high schools in Ann Arbor and Detroit. This website, then, contains a broad range of material:

 

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