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Evolving Technique in Digital ArtMark Stock
6:30pm - 8:30pm Digital art is artistic work produced in whole or with the aid of computers or digital technology. It is a wide field, encompassing music, games, video, sculpture, animation, and the traditional two-dimensional image. Unsurprisingly, the variety and technicality of digital art has evolved just as rapidly as have the tools used to create it, and this is the topic of my talk. In addition to providing brief and spotty coverage of the breadth of digital art, I will present some of the history and techniques of notable artists whose work involves two-dimensional, printable images---the field on which I am most qualified to speak. Finally, in an attempt at fame-by-proximity, I will discuss the science and production methods behind my own work. Please help us publicize this event by downloading a poster and putting it up in your school/ofice. About the SpeakerMark Stock is a programmer, researcher, and artist who explores the boundary between the real and the unreal as it pertains to fluid dynamics, computer simulation, and visual perception. He has been producing art for seven years and has had work appear in juried exhibitions for five. He works for a small fluid dynamics research company in California and develops his art in his free time. He currently resides with his wife and two cats in Newton, MA. View some of Mark's work on his webpage. |
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