Motivating healthy behaviors with social and pervasive computing
Mobile sensing and interaction technology, combined with the power of social computing, provide us with new opportunities for understanding and impacting health-oriented behavior change. Along with Co-Principal Investigator Paul Resnick, Mark Newman analyzed how these new technical capabilities can be brought to bear on behavioral monitoring and change across multiple health domains, including both mental and physical health, and both preventative health and chronic disease management.
Start date: 8/21/2009
End date: 8/31/2012
A Framework for Motivating Healthy Behaviors with Social and Pervasive Computing, Intel Corporation: $167,243
The Intel Corporation was founded in 1968 with a vision for semiconductor memory products. It has since established a heritage of innovation that continues to expand the reach and promise of computing while advancing the ways people work and live worldwide.