User-Centered Agile Development - SI 699
Proposal open date: June 1
Proposal close date: November 2
Project timeline: January-April
Project duration: 15 weeks
Number of projects needed: 5
In SI 699: User-Centered Agile Development, master's-level graduate students work with clients to identify potential project areas then employ user-centered Agile methodologies to conduct research and develop products, applications or services.
- Minimum viable prototype (MVP) of an application, product or service
- Written report
- Final presentation
- Level of engagement for course/program
- 2 hour bi-weekly sprint planning sessions and 15 minute stand-up meetings 2-3 times a week
- Regular feedback and communication to student team based on the course schedule
- Introduction to stakeholders and users for interviews and/or data gathering
- Access to organizational data, systems and/or resources necessary to project completion
- Attend the final presentation
- Complete project evaluation
- Special requirements for the course/program
- Clients should have some exposure to or interest in learning or participating in Agile methodologies and should have some technical ability and knowledge
- Provide projects in the early stages of development (i.e. an idea or concept)
- Pitch project to students on first day of class
- Building a Digital Office. Due to the pandemic and the subsequent closing of their physical office, Chadsey Condon Community Organization needed to shift their in-person activities to an online system that community residents can come to for valuable information, resources, surveys, registration and more. Students created a digital space for Chadsey Condon to easily and effectively maintain outreach and resources for their community. View their final poster and portfolio site.
- Mobile and Web App Creation. Students worked to create a mobile and web app for Winning Futures to allow mentor and admin use. Their product goal for this project was creating a mobile app to connect students with mentors to track their progress and attendance, while also working to develop a web-based application for program managers to be able to organize their student/mentor sessions and collect session data inputted by mentors. View their Miro board and portfolio site.
- Pairing Users and Mechanics. Students worked with Mechanicus to build a mobile app to pair users with mechanics to complete repairs based on users location. View their final poster and portfolio site.
- Connecting community users. Students worked with Collaboratory Online to build a web-based app to connect organizations and individuals in Southwest Florida based on common needs and interests. Based on user feedback, the app included a discussion board, local events and directory. View final poster and portfolio site.
Engaged Learning Office | firstname.lastname@example.org | (734) 763-1251
Please complete this form to submit a project proposal for one of our client-based courses or other programs, or to receive information about these opportunities throughout the year.